Literary Art in Digital Performance Case Studies in New Media Art and Criticism

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Format: Paperback
Pub. Date: 2009-11-26
Publisher(s): Bloomsbury Academic
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Summary

Literary Art in Digital Performance examines electronic works of literary art, a category integrating the visual+textual including interactive poetry, narrative computer games, filmic sculpture, projective art, and other works specific to digital media. In recent decades, electronic art's aesthetic has been driven by new algorithmic, randomized, and emergent processes. Although this new art differs from material art or print literature, the rise of popular fascination with new media has neglected significant discussion of how technical mediation impacts contemporary art and literature. Presented as a collection of case studies by leading scholars, the book provides a contemporary optic on this art's forms, problems, and possibilities. Each case study is followed by a post-chapter dialogue where the editor engages authors on the foundational aesthetics of new media art and literature. Book jacket.

Author Biography

Francisco J. Ricardo, Ph.D., writes about contemporary and new media art theory and criticism. Affiliated with the University Professors of Boston University, he is cofounder of the Digital Video Research Archive, and also teaches digital media theory at the Rhode Island School of Design.

Table of Contents

Introduction Juncture and Form in New Media Criticismp. 1
What is and Toward What End Do We Read Digital Literature?p. 10
Post-Chapter Dialoguep. 17
List(en)ing Postp. 22
Post-Chapter Dialoguep. 35
Strickland and Lawson Jaramillo's slippingglimpse: Distributed Cognition at/in Workp. 38
Post-Chapter Dialoguep. 48
Reading the Discursive Spaces of Text Rain, Transmodallyp. 52
Kissing the Steak: The Poetry of Text Generatorsp. 69
Post-Chapter Dialoguep. 80
Geopoetics: Aesthetic Experience in the Works of Stefan Schemat and Teri Ruebp. 84
Post-Chapter Dialoguep. 106
Self, Setting, and Situation in Second Lifep. 109
Post-Chapter Dialoguep. 140
Looking behind the Facade: Playing and Performing an Interactive Dramap. 143
Post-Chapter Dialoguep. 162
Artificial Poetry: On Aesthetic Perception in Computer-Aided Literaturep. 167
Post-Chapter Dialoguep. 176
Screen Writing: A Practice-based, EuroRelative Introduction to Digital Literature and Poeticsp. 178
Post-Chapter Dialoguep. 187
Indexp. 191
Table of Contents provided by Ingram. All Rights Reserved.

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