Principles of 3d Image Analysis and Synthesis

by ; ;
Format: Hardcover
Pub. Date: 2000-04-01
Publisher(s): Kluwer Academic Pub
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Summary

Traditionally, three-dimensional image analysis (a.k.a. computer vision) and three-dimensional image synthesis (a.k.a. computer graphics) were separate fields. Rarely were experts working in one area interested in and aware of the advances in the other. Over the last decade this has changed dramatically, reflecting the growing maturity of each of these areas. The vision and graphics communities are today engaged in a mutually beneficial exchange, learning from each other and coming up with new ideas and techniques that build on the state of the art in both fields. This book is the result of a fruitful collaboration between scientists at the University of Nürnberg, Germany, who, coming from diverse fields, are working together propelled by the vision of a unified area of three-dimensional image analysis and synthesis. Principles of 3D Image Analysis and Synthesis starts out at the image acquisition end of a hypothetical processing chain, proceeds with analysis, recognition and interpretation of images, towards the representation of scenes by 3D geometry, then back to images via rendering and visualization techniques. Coverage includes discussion of range cameras, multiview image processing, the structure-from-motion problem, object recognition, knowledge-based image analysis, active vision, geometric modeling with meshes and splines, and reverse engineering. Also included is cutting-edge coverage of texturing techniques, global illumination, image-based rendering, volume visualization, flow visualization techniques, and acoustical imaging including object localization from audio and video. This state-of-the-art volume is a concise and readable reference for scientists, engineers, graduate students and educators working in image processing, vision, computer graphics, or visualization.

Table of Contents

Contributing Authorsp. vii
Prefacep. xi
Optical 3D Sensorsp. 1
2D Image Acquisition for 'Perfect' 3D Sensorsp. 2
3D Sensors--Principles, Potentials and Limitationsp. 5
Multiple Views and Image Sequencesp. 25
Coordinate Systems and Camera Modelsp. 26
Motion Modelsp. 30
Structure From Multiple Viewsp. 38
Object Tracking in Image Sequencesp. 57
Illumination Estimationp. 67
Recognition and Interpretationp. 79
Segmentationp. 80
Semantic Modelsp. 93
Statistical Modelsp. 101
Object Recognitionp. 108
Image Understandingp. 122
Active Visionp. 131
Representation and Processing of Surface Datap. 141
Polygon Meshesp. 142
Feature Extraction and Registrationp. 153
Discrete Modeling of Point Cloudsp. 166
Fusion of Discrete Modelsp. 175
Splinesp. 181
Fitting Free Form Surfacesp. 192
Realistic Renderingp. 203
Models for Illumination and Reflectionp. 204
Global Illuminationp. 213
Texture Modelsp. 223
Image-Based Renderingp. 232
Volume Visualizationp. 243
Volume Datap. 244
Volume Modelsp. 245
Data Acquisitionp. 252
Visualization of Scalar Volume Datap. 261
Visualization of Vector Fieldsp. 270
Acoustic Imaging, Rendering, and Localizationp. 279
3D Acoustical Imagingp. 280
Aurealizationp. 295
Fusion of Multisensor Datap. 309
Object Localization Using Audio and Video Signalsp. 322
Selected Applicationsp. 335
Digitizing 3D Objects for Reverse Engineering and Virtual Realityp. 336
Surface Interrogation in Automotive Designp. 347
Fluid Dynamicsp. 353
Diagnosis Support of Patients with Facial Paresisp. 365
Surgical Planningp. 378
Image Communicationp. 389
Referencesp. 399
Indexp. 457
Table of Contents provided by Syndetics. All Rights Reserved.

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